SENIOR FX ARTIST GENERALIST — Lola
1808
page-template-default,page,page-id-1808,page-child,parent-pageid-235,ajax_fade,page_not_loaded,,qode-title-hidden,side_menu_slide_from_right,qode-child-theme-ver-1.0.0,qode-theme-ver-7.6.2,wpb-js-composer js-comp-ver-4.6.2,vc_responsive

Senior FX Artist (generalist) 

 

Job Description

We are looking to hire experienced FX ARTISTS. The primary duties of the FX Artist are to build FX assets and produce an array of naturalistic physical or magical phenomena such as fire, water, clouds, smoke, physical destruction and particle set-ups and simulations on 3d projects.

A FX Artist is responsible for implementing these setups and simulations on specific shots and sequences and providing the Lighting department with both test and final renders of the elements, ensuring the output meets the desired quality/budget targets set by the Studio for the 3d projects. Troubleshooting technical problems when required is also a primary responsibility of a FX-artist. The FX Artist should actively look to contribute to the general progression of the studio’s FX pipeline.

 

Key Responsibilities:

Design and create realistic and stylised FX using Houdini FX. Including volumetric, particles, rigid bodies, vegetation, procedural animation amongst other simulation types for any kind of 3D project.

Implementing FX-tools into shots or supporting other artists to implement your FX-assets into shots.

Take responsibility for producing the final look of FX sequences, including applying lighting and shaders as well as integration with other CG elements when necessary.

Responsible for handing over your work to the Lightning team. Following the FX-pipeline. Now and then required to create tools, utility scripts and digital assets to streamline the hand-over pipeline.

Produce reviewable composites of all FX elements for a shot as well as final comps (as required).

 

Skills required:

Excellent knowledge of Houdini FX

A thorough understanding of the techniques and technologies relating to FX simulation and procedural animation

A working knowledge of at least one Compositing software, preferably Nuke and solid undertanding of the Compositing process

Ability to integrate into existing pipeline infrastructure

Ability to support yourself, other artists and take initiative

Experience rendering with Houdini using Mantra

 

Nice to have:

Experience with expressions and vex coding

 

Please send your application and salary expectation to: recruitment@lola-post.com

 

LOLA POST PRODUCTION IS AN EQUAL OPPORTUNITIES EMPLOYER 

 

All applicants must have full working rights for the UK at the time of application and hold an appropriate visa or settlement letter where applicable.